Visual Dimension (Belgium)

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Title DOI
https://doi.org/10.1109/vsmm.2012.6365943 Natural interaction in VR environments for Cultural Heritage and its impact inside museums: The Etruscanning project
https://doi.org/10.1109/vsmm.2012.6365929 3D in the CARARE project: Providing Europeana with 3D content for the archaeological and architectural heritage: The Pompeii case study
https://doi.org/10.1109/digitalheritage.2015.7413881 Tangible interfaces for digital museum applications
https://doi.org/10.1007/11890881_45 The EPOCH Multimodal Interface for Interacting with Digital Heritage Artefacts
https://doi.org/10.4995/var.2011.4545 Virtual Archaeology as an Integrated Preservation Method
https://doi.org/10.1260/1478-0771.5.2.322 Multimodal Mixed Reality Interfaces for Visualizing Digital Heritage
https://doi.org/10.4995/var.2012.4395 Etruscanning 3D project. The 3D reconstruction of the Regolini Galassi Tomb as a research tool and a new approach in storytelling
https://doi.org/10.5194/isprsarchives-xxxviii-5-w16-483-2011 EUROPEANA AND 3D
https://doi.org/10.5209/soci.92532 Perspectivas de jóvenes de sectores populares sobre el cuidado. Un ejercicio de investigación colaborativa
https://doi.org/10.1109/icat.2015.7340510 Enhancing museum exhibitions with interactive digital content: Sarajevo city model interactive
https://doi.org/10.4995/var.2014.4174 Reconstrucción del interior de la Abadía de San Salvador en Ename de alrededor de 1290
https://doi.org/10.1260/147807707781514986 Multimodal Mixed Reality Interfaces for Visualizing Digital Heritage
Etruscanning 3D: an innovative project about Etruscans
https://doi.org/10.2752/175303712x13353430377057 Deconstructing the Animal in Search of the Real
https://doi.org/10.1109/digitalheritage.2013.6744833 Etruscanning 3D. The Etruscan grave n.5 of Monte Michele in Veii: From the digital documentation to the virtual reconstruction and communication
https://doi.org/10.1007/978-3-319-01784-6_19 Preservation of Virtual Reconstructions
Etruscanning 3D project. The 3D reconstruction of the Regolini Galassi Tomb as a research tool and a new approach in storytelling
A methodology for the digitization of ancient buildings using open source software tools: the case of the Castle of Bouvignes
Methodology for sustainable digital restoration
https://doi.org/10.1109/digitalheritage.2015.7413839 Battery Aachen using landscape reconstruction for on-site exploration of a World War one military unit
https://doi.org/10.24310/baetica.2011.v0i33.122 La exposición "Málaga moderna. Siglos XVI, XVII y XVIII"
Analysis of Visualisation and Interaction Tools Authors